tag:blogger.com,1999:blog-4507781040981315140.post8724645328686259295..comments2023-10-20T04:17:20.006-05:00Comments on r a m y h a n n a . c o m: Water-WallRamy Hannahttp://www.blogger.com/profile/03676633006416915737noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-4507781040981315140.post-47630339364376080922010-01-12T16:31:59.153-06:002010-01-12T16:31:59.153-06:00You can try animating the noise in the bump map do...You can try animating the noise in the bump map down in the Z direction. This should give you the movement you're looking for.Ramy Hannahttps://www.blogger.com/profile/03676633006416915737noreply@blogger.comtag:blogger.com,1999:blog-4507781040981315140.post-1920874004159139612010-01-12T14:53:47.411-06:002010-01-12T14:53:47.411-06:00Oh man, this is perfect! Great job! The one on the...Oh man, this is perfect! Great job! The one on the right does look better. I used that technique on a waterwall I'm working on, only I'm trying to animate it so the water looks like its flowing down the wall...which is proving to be a difficult task. Any suggestions?Krishttps://www.blogger.com/profile/07094541702606797269noreply@blogger.comtag:blogger.com,1999:blog-4507781040981315140.post-16491456936187018342009-12-08T11:24:04.264-06:002009-12-08T11:24:04.264-06:00i like the one on the right more, seems cleaner an...i like the one on the right more, seems cleaner and less uniform. the only downside to it is that you can notice that it's flat and not rippled by water on the edges so i'd combine both techniques. cheers!cezhttps://www.blogger.com/profile/05778686660628588449noreply@blogger.com