tag:blogger.com,1999:blog-4507781040981315140.post1014595484919483475..comments2023-10-20T04:17:20.006-05:00Comments on r a m y h a n n a . c o m: Re-importing SketchUp models into current Max scenesRamy Hannahttp://www.blogger.com/profile/03676633006416915737noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-4507781040981315140.post-28548249376360159672010-11-14T22:06:28.253-06:002010-11-14T22:06:28.253-06:00ramy i have a simple question,,,what is the differ...ramy i have a simple question,,,what is the difference between "paste instance" and "paste Copy"?.....thank youAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-4507781040981315140.post-81969979151167716872010-08-30T23:50:29.379-05:002010-08-30T23:50:29.379-05:00This tip helps for sure - though its still too muc...This tip helps for sure - though its still too much work considering how often mesh has to be re-imported in any design firm.Rajiohttps://www.blogger.com/profile/13543997199719502539noreply@blogger.comtag:blogger.com,1999:blog-4507781040981315140.post-40792091502490377472010-08-28T11:45:16.673-05:002010-08-28T11:45:16.673-05:00ramy,,, can you also post a video for texturing an...ramy,,, can you also post a video for texturing and rendering from one of your models that you have created?... I believe that is very helpful for us.. that you very muchAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-4507781040981315140.post-53842368784795028962010-08-24T16:01:03.353-05:002010-08-24T16:01:03.353-05:00Thank you for this video
Well to tell you the trut...Thank you for this video<br />Well to tell you the truth I'm somehow disappointed.<br />It looks like too much hand work. With a hundreds of reexported SU components it not practical at all And how would I get vraywirecolor pass (by material) with all this <br />MultySubObjMat mess.<br />I have different approach:<br />1.Import as .3ds<br />2.Select all the geometry-> Run attach by material script. As a result I have only ~10-20 meshes separated by material.<br />3. To reassign materials+UVW modifiers I usually run<br />'matmanager' plugin or 'get material and uvw' from Track scripts.<br />RRomanhttps://www.blogger.com/profile/05121478918453646526noreply@blogger.comtag:blogger.com,1999:blog-4507781040981315140.post-79651595452124338532010-08-24T16:00:02.542-05:002010-08-24T16:00:02.542-05:00Thank you for this video
Well to tell you the trut...Thank you for this video<br />Well to tell you the truth I'm somehow disappointed.<br />It looks like too much hand work. With a hundreds of reexported SU components it not practical at all And how would I get vraywirecolor pass (by material) with all this <br />MultySubObjMat mess.<br />I have different approach:<br />1.Import as .3ds<br />2.Select all the geometry-> Run attach by material script. As a result I have only ~10-20 meshes separated by material.<br />3. To reassign materials+UVW modifiers I usually run<br />'matmanager' plugin or 'get material and uvw' from Track scripts.<br />RAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-4507781040981315140.post-11056311194590297452010-08-22T20:54:15.337-05:002010-08-22T20:54:15.337-05:00Apologies if it turned out too quiet. I've ju...Apologies if it turned out too quiet. I've just purchased a better microphone that will hopefully take care of this issue.Ramy Hannahttps://www.blogger.com/profile/03676633006416915737noreply@blogger.com