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alpha channels ambient occlusion animation blur bokeh cameras caustics chromatic aberration compositing dirt pass displacement dof exposure final gather glass global illumination grass illustrator ink 'n paint interviews iray iridescence lighting maps maxscript maxwell mental ray modeling news rendering reviews sampling sketch-up splines texturing / materials translucency user interface v-ray velocity pass viewport volume lighting water

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popular posts

  • Sketch-Up to 3DS Max does work!
  • V-ray for SketchUp
  • 3D Process / Post Process: tricks revealed!
  • 3ds Max 2010 can now import SketchUp!
  • Efficient Interior Lighting with mental ray

cg resources

  • area.autodesk.com
  • black spectacles
  • cgarchitect.com
  • cgsociety.org
  • cgtextures.com
  • evermotion.org
  • vray documentation

ramy's favorite talents

  • alex roman
  • bertrand benoit
  • jeff patton
  • marek denko
  • peter guthrie
  • peter sanitra
  • ronen bekerman
  • tom svilans
  • zap anderson

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ramy's favorite talents

  • alex roman
  • bertrand benoit
  • jeff patton
  • marek denko
  • peter guthrie
  • peter sanitra
  • ronen bekerman
  • tom svilans
  • zap anderson
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